A downloadable game for Windows

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Test your movement accuracy in a simple game called "Gravity Force"! By controlling the player, avoid spikes and enemies! If you want to create your own challenge, use the level editor (in development)!

Features:

  • 17 really hard levels!
  • Music!
  • Level editor!
  • Weekly level!
  • Unlocked achievements!
  • Collect stars and orbs to unlock other levels!

The game in active development...

StatusIn development
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorCoolCat7
GenrePuzzle, Action
Tags2D, Minimalist, Mouse only, Rotation, Sandbox, Sprites, Unity

Download

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Click download now to get access to the following files:

Gravity Force.zip 21 MB

Development log

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Comments

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It's like better geometry dash but free!

(1 edit)

Здравствуйте.
Я попробовал вашу игру и мне очень понравилось. Я хочу поиграть ее на своем следующем стриме, если вы не против. Приходите посмотреть или помочь в прохождении.

Ссылка на стрим

А так же хочу дать знать, что я не против попробовать любые игры. :)

(+2)

Heyo! Just thought I should say that you don't need to make a new game page every time you update the game; you can just update the game page and the files in it!

(+1)

Hello, I know that it is possible to update the game without deleting the page. At one point, I wanted to completely change the description, the game itself, so it was easier for me to delete the game page and re-create it :(

(+1)

Ah, okay! That makes sense man. Hope my comment didn't cone off as aggressive. Love the game, still need to finish playing it though. I'll make sure to leave a good review when I've finished it c:

(1 edit) (+1)

Graphically it's very good and the style works really well, however my biggest problem with the game simply that i don't find it that fun.

How this could be fixed really depends on what kind of game you want to make, personally i think  having a few shorter levels before the game gets hard may be a good idea to allow players to get used to the gameplay.
Speaking of which, i found the levels to be frustrating, i imagine the point of the game is being hard but like i said either the core gameplay isn't fun enough to make the difficulty bearable or i didn't properly get acostumed to the gameplay.

The controls are kind of interesting, not something super inovative but it seems like they could give place to some fun levels.

I also really liked the mechanic of getting smaller at certain sections of levels, i think it makes for a good change of pace with the movement becoming relatively faster but therefore harder to control and your hitbox becoming smaller.

Tbh i wasn't able to get past the second level before getting bored, and only found out about some other stuff trough the weekly level and level editor. Maybe some people will enjoy the game more in it's current state so don't stick to my criticisms too much. 

Also don't give up making games if this game does not blow up after all the effort you've put into it, i can tell you're very talented and may make a great game in the future

(+1)

Hello, thank you very much for such an informative comment! In the next update, I will change the level selection menu, therefore, I will add some simple levels with detailed tutorial. And also add new objects. And of course fix some bugs in the level editor :)